parent nodes: Journey pt1 Special Encounters | Journey pt2 Special Encounters | That Sly Thieving Raccoon
The party encounters a lone, seemingly friendly raccoon. It is also surprisingly well educated, as it not only speaks common, but also mink. It has come from the human's civilization and has a sack of human oddities that acquired. It is more than willing to trade away some of its goodies.
Largely, its goodies are purely ornamentational, and have no real value other than they value placed upon them.
Some possibly things it carries with it are:
A small collection of coins
Pens and pencils
Soap
Various partially used makeup products
A fidget toy of some kind
Scraps of paper
Assorted keys
Bottle Caps
Bits of doll clothes